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Satisfactory updates
Satisfactory updates






satisfactory updates
  1. #SATISFACTORY UPDATES UPDATE#
  2. #SATISFACTORY UPDATES PORTABLE#

#SATISFACTORY UPDATES PORTABLE#

  • Fixed long standing bug where picking up a Factory Cart holding an item could give you a portable miner instead of a Factory Cart.
  • Fixed Nobelisk Gas clouds not disappearing on dedicated server.
  • Added a Boombox Volume Slider under Equipment Volume.
  • Added a new option under Options > User Interface to hide Dynamic Key Shortcuts (The keybinds shown at the bottom of the build menu, while driving, etc).
  • See you all again soon, Thanks for playing our game User interface to hide Static Key Shortcuts (Shortcuts shown at the bottom right side of the HUD at all times) I’ve also brought back the “Known Issues” section to help out people who might be having some issues that have very common workarounds so if you’re having problems launching the game at all or some extremely weird issues please take a look at that section. We’re trying to fix some of the more annoying leftover issues from the previous Experimental patches so please do let us know if we’re forgetting anything important on the QA Site.

    satisfactory updates

    If we introduced any new issues or are forgetting anything please let us know over at our QA Site: We’ll look into it ASAP

    #SATISFACTORY UPDATES UPDATE#

    Hello everybody, hope you’re all enjoying Update 6, here’s a patch with a bunch of fixes and a few other goodies, hope you all enjoy it :) Thanks for enjoying our game, see you all again soon Properties > Local Files > Verify integrity of game files. If we introduced any new issues with this patch or are forgetting anything important, please let us know over at our QA Site: We’ll look into it ASAP Hello everybody, here’s yet another patch with a bunch of fixes and a few other goodies, hope you all enjoy it, we are glad you’re enjoying the update :) If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively.If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. Thanks for the feedback from yesterday and hopefully things today are much more smooth Properties > Local Files > Verify integrity of game files.Īnd on Epic by clicking on the three dots (“.”) next to the title or at the right side, depending on your selected library view > Verify If you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues. There’s also a few more fixes so as always If we introduced any new issues with this patch or are forgetting anything important, please let us know over at our QA Site: We’ll look into it ASAP just like yesterday. If you missed the patch notes from yesterday consider looking them up as we introduced a few new cosmetic buildables and a lot of other fixes.

    satisfactory updates

    Hello everyone, just dropping a small quick patch for you all today, yesterday we introduced a pretty big issue that affected a multitude of buildables and made it impossible to interact with objects in various scenarios unless dismantling some of them, so here’s a potential fix for it.








    Satisfactory updates